Project Cars Review Round-up

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Here’s a breakdown of what the big gaming sites have been giving this ambitious racing sim.

GameSpot — 8/10

“Other games in the genre work like Skinner boxes, offering rewards according to a special schedule designed to keep you hooked. These games offer the fantasy of plodding, constant accumulation or low-stakes (if high-speed) action. Project Cars offers a different fantasy, one that’s a little less attractive and a bit harder to enjoy: the fantasy of learning how to do something difficult.” – Austin Walker [Full review]

IGN — 8.9/10

“Deep and demanding but incredibly user-friendly, Project Cars looks great, sounds fantastic, and feels even better. The action is ferocious and tactical, the weather effects are awesome, and it’s brimming with content to explore. This is real racing done right.” – Luke Reilly [Full review]

Destructoid — 7/10

“Project Cars isn’t for everyone. In fact, it isn’t for most people. It’s niche, and it’s for those who take their racing games seriously. It does most of what it sets out to do, and it does that very well. However, the broad appeal is lacking, as the long learning curve likely outweighs what most are willing to put up with. But, for those who put in the time and manage to take the checkered flag, this title has a supremely rewarding experience that most anyone can feel proud of, regardless of familiarity with cars.” – Brett Makedonski [Full review]

USGamer — 4.5/5

“Project Cars features an excellent roster of cars and tracks, and delivers some of the most exciting and visceral racing action money can buy. It’s not for everyone, since driving the game can be quite tough, even with all the assists turned on, but for those who are up for a challenge, few other racing games are as involving and potentially rewarding as this.” – Jaz Rignall [Full review]

Game Informer — 8.5/10

“In a genre where it can be hard to differentiate yourself, Project Cars makes its mark. It’s not as strong as it could be in all areas, but Slightly Mad Studios’ attention to detail and racing chops make the game a contender.” – Matthew Kato [Full review]

ArsTechnica — No Review Score

“If the thought of having a steering wheel in your living room isn’t one you’d ever entertain, Project Cars probably isn’t the game for you. But if you’re the kind of person who keeps their shopping cart on the racing line at grocery time, you’re in for a treat.” Jonathan Gitlin [Full review]

DigitalSpy — 4/5

“OK, so it doesn’t feel as extensive as the online modes found in Forza Horizon 2 and Driveclub, but Project Cars contains enough courses and racing styles that repetition should never be an issue. Project Cars is a game that requires practice, patience, and a whole lot of skill. It’s not the easiest game to pick up and play, but it’s definitely one of the most rewarding when you put in the time and finally nab yourself a podium finish.” – Liam Martin [Full review]

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