rrational Games has begun hiring new staff, following the ‘closure’ of the studio earlier this year.
In February, as the development of the final Bioshock Infinite DLC neared completion, Irrational co-founder Ken Levine announced that the studio was to close down, with a total of 70 employees and five contractors laid off.
However, Irrational has now posted two job listings on its website, confirming Levine’s plans to continue the studio with a much smaller workforce.
The studio is looking for an IT manager, but more importantly it is also advertising for a senior programmer with experience using Unreal Engine 3 and 4, suggesting a new Irrational game is in the early stages of development.
Levine made the announcement of the studio’s apparent closure via a lengthy web post, detailing plans to shut the BioShock studio and form a new outfit made up of “about fifteen members of the Irrational team”, with a focus on “narrative-driven” digital games “that are highly replayable”.
“I’ll be starting a smaller, more entrepreneurial endeavor at Take-Two,” he said in February. “That is going to mean parting ways with all but about fifteen members of the Irrational team.
“I’m handing the reins of our creation, the BioShock universe, to 2K so our new venture can focus entirely on replayable narrative. If we’re lucky, we’ll build something half as memorable as BioShock.”