- CVG: 7/10 – There are fantastic moments where everything aligns perfectly, and even when it falls flat through over-effort the basic action is still a rewarding and noisy mess.
- GamesRadar: 4/5 – You’ve never explored an open world quite like this. Sunset Overdrive’s iffy gunplay and inconsistent missions are redeemed by absolutely amazing mobility and an infectious enthusiasm for mayhem.
- Joystiq: 5/5 – Each of the game’s systems feeds into another, making the experience feel complete and purposeful. More importantly, it gives players a plethora of choices in how they look, what weapon they use and how they play, and then makes every single possible combination feel vindicated.
- Eurogamer: 8/10 – Beneath the glorious tech, and once the writing relaxes a little, Sunset Overdrive’s wonderfully lurid and heartfelt – a bit like playing an old 4AD album sleeve. If you get that reference, you’ll probably get this, too.
- IGN: 9/10 – Sunset Overdrive is big, gorgeous, and a hell of a lot of fun. Never has getting from point A to point B in an open-world game provided so much enjoyment. It provides some of the most fun, frantic, and fantastic gaming I’ve had on the Xbox One.
- VideoGamer: 6/10 – Sunset Overdrive’s campaign may be disappointing, but its multiplayer offers a glimpse of how a potential sequel could fulfil its largely-squandered promise.
- GameSpot: 8/10 – You can compare it to games like Crackdown, Tony Hawk’s Pro Skater, and Ratchet and Clank, but by combining the best elements of those games into a single package and injecting it with an anything goes, rock and roll attitude, you’ll never think of it as anything but a singular achievement that stands tall on its own merits.
- Polygon: 9/10 – The best thing about Sunset Overdrive is how it’s unabashedly enthusiastic about what it is, in just about every way. That enthusiasm, and the freedom behind it, is contagious.
- Metro: 7/10 – Shallow, simplistic, and never quite as funny as it thinks it is, but there’s still more energy and imagination at work here than most other new next gen franchises.
- Game Informer: 9.25/10 – Outside of the mission monotony, Sunset Overdrive is an immensely rewarding experience that has a look and style all its own and a great gameplay package to complement it. It’s a colorful return to form for Insomniac games, and a hell of an exclusive for Xbox One.
- Destructoid: 8.5/10 – Sunset Overdrive may have a few flaws inherent to many open-world games and lack an engaging narrative, but it’s an incredibly fun, vibrant game that’s a nice break from the overly gritty tone we see far too often in today’s market. After Fuse, this is exactly what Insomniac Games needed.
- VentureBeat: 85/100 – The look, feel, and sound won me over. Forgiving the mission structure and forgetting the tower-defense junk, this is pretty much what I would expect from an action shooter for this console generation.
- Kotaku: No score – I often found myself want to shout at the screen: “Ok, ok, I get it: you’re a video game and you know it. Now go and actually just be a fucking video game!” When Sunset Overdrive does this by easing off its zingers and just letting you relax and enjoy yourself, it can actually be a really good game. A great one, even. But it makes you climb over a giant heaping pile of bullshit just to get to that point.