The Legend of Zelda’s Temple of Time in Unreal Engine 4


Vimeo user Michael Eurek recreated one of The Legend of Zelda’s most iconic locations — the Temple of Time — using Unreal Engine 4.

Eurek began the project several months ago, after a friend suggested “that a fun/challenging exercise would be to recreate an environment from an old game I like using modern techniques.”

The temple, which you can see in the video below, appears to be taken from the design featured in The Legend of Zelda: Ocarina of Time. The altar displays the three Spiritual Stones — Goron’s Ruby, Kokiri’s Emerald and Zora’s Sapphire — that play a part in opening the Door of Time and the path to the Master Sword.

In addition to Unreal Engine 4, Eurek also used Maya, Z-brush and Photoshop to give the temple a modern look. The music featured in the video was created by Nathaniel Arnold.


Source: Polygon


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s